"Polishing" is something you do over time, and requires usage over time together with refinements, you can't spend a couple of hours refining the UI and suddenly it's "polished", at least in my mind.
Your eyes are still looking at an object (roughly?) 10cm away from your face: the screens. Your eyes are not adjusting focus. Any focus (or blur) you see in VR is simulated depth.
So yes, the issue is indeed the distance where your eyes are focussing, caused by the fact that they're constantly focussing on something very close to your face.
My optician told me its like stretching your arm while holding something heavy. At first that's no problem. But eventually your muscles will start burning and you can't hold it and even when you relax your arm it still hurts if you held it for too long.
As far as I'm aware there are no VR headsets yet that adjust the live generated depth vision based on the diaphragm of your eyes. That would be wild.
> Your eyes are still looking at an object (roughly?) 10cm away from your face: the screens. Your eyes are not adjusting focus
Technically you can absolutely have something close to your face but focus your eyes far away. If you wear glasses you do that all the time. Just imagine that your glasses are like screens that reproject what's behind them.
You're not totally wrong because there are two components to focusing, one is rotating eyes according to how far is the object and another adjusting each eye's lens. AR/VR can cause them to mismatch https://en.wikipedia.org/wiki/Vergence%E2%80%93accommodation...
However the screen imitates focal plane a bit in the distance and THAT's where your eyes are focusing. There's still can be a mismatch because it's a fixed distance, but your eyes are NOT focusing like you strapped a phone to your head which is what you are implying.
(Actually I heard AVP dev guidelines recommend to avoid putting objects too far and too close to keep everything near focal plane probably to miminize the mismatch.)
Why. This is again thinking from solely a profit perspective and revenue for shareholders. Users don’t want extra half-assed crap just because the company can scrape a little more revenue this way.
They do one thing great apparently. I know many people that cannot be convinced to switch away from Dropbox.
i agree. but the parent was talking about share price. my point is exactly that "a profit perspective and revenue for shareholders" i.e. driving the share price up. if that's not the goal great, i would love if more companies took that approach. as long as employees are happy (ie their comp doesn't assume stock growth like many do), good for them
This is the main reason I’m not using Gemini for work. Google won’t let me pay for it. I pay for just about every AI service under the sun but Google needs to refuse my card, account, location or a combination of these.
But they happily take my money for a couple of Workspce accounts.
It seems that Google has those product Managers that work barely an hour a day and have zero idea about anything at all. Those in "Life in a day of XYX" sort of videos that were trendy at one point.
reply