It's not the "where" but the "that you link" which is ironic: referring to it by the https:// scheme turns it into a link (a fundamental aspect of www); a scheme like ssh:// or git:// would avoid this.
> It's the digital equivalent of requiring ID to go anywhere or do anything, rather than just a few well-defined things.
Are you aware that most library systems across most of the world require someone to be 16+ to open an account and/or take out books and materials? That's not restricting anything, that's preventing abuse by those not intellectually or emotionally capable of regulating their behaviour. The parent of the under 16 takes responsibility for their actions, essentially.
If you have to be 16+ to take materials out of a library, why should a minor be able to access _anything_ on the Internet without also having an adult check what it is you're doing? Why should a 12 year old be able to freely visit "innocent-website.tld" without it first being confirm the website actually is innocent? What if it's innocent today, but adopts a new doctrine tomorrow? There's a reason YouTube doesn't let you change a video upload after you've published it: you could upload nearly anything to replace your previously innocent and successful video.
Nothing changes between the physical world and the virtual one. The same problems exist, except the virtual one makes it easier to access much darker information.
The library is one place out of the many places you could go, and the closest digital equivalent is a library website or an app. The Internet is not just a library, but a whole world of its own. We don't have blanket control laws that restrict all movement and speech in the real world based on verified age. The restrictions for minors are implemented at much more local levels.
We do need parental guidance like in the physical world, but such guidance should be issued by the parents, not the tech companies. Age verification is about giving your age and some other identifying metadata to the tech companies, and they hold the authority to decide what to filter. It should be other way around. The companies should expose metadata about their service and the content in their feeds via public APIs, and let people filter stuff locally on the device per the device owners' aka the parents' preferences. Oh wait. Such features will never reach mass adoption in the current software ecosystem. Software antitrust is a joke. These companies and the feds have the opposite incentives and do everything to sabotage local solutions. They've locked down what OS you can run on the hardware you bought, what apps are approved on their walled garden OS, and only the official apps can access their APIs. You don't have root on your own phone and it's a brick without remote authentication. Now they can sell you parenting plus many other things as their exclusive cloud service because "the market failed to deliver" and you can't really control what software runs on your own phone, much less your child's phone. This is the upstream problem and we ought to see it clearly and assign the blame correctly rather than trust those who deliberately created the problem to solve it.
> I would rather pay 15% more on goods and 30% less on rent.
Exactly. Housing and the housing market in Japan is an interesting beast. Based on my limited understanding as someone who has sort-of briefly looked at buying a home in Japan, houses are not really financial investments. For example, compare house prices in Japan (including the land) with a house in Australia.
Indeed, Japanese houses are designed to be disposable. Likely a result of them being built historically out of wood and paper and the abundance of wood.
Japanese "disposable houses" was a policy implemented after WW2, to rapidly rebuild the country as well as keeping a lot of people employed. And indeed a house has traditionally dropped faster in value after purchase than even cars.
And this policy has also meant that houses haven't been insulated, and very often haven't been strong against earthquakes, the latter is kind of baffling in this earthquake-prone country (the Noto earthquake on Jan. 1 2024 flattened large areas of houses, with nothing left standing). It's only gradually, through certain code changes implemented a couple of times post-1980 that things are improving. But it was as late as just a few years ago that the Japanese government hesitated, and in the end didn't implement certain new building standards, because that would put a LOT of makers out of work as they didn't have the competance to build to those standards. But this has finally changed, with the latest update a year ago.
I have to take issue with the ".. out of wood and paper". Because that's not the cause. There are buildings here literally a thousand years old and built of wood, still standing, after centuries of sometimes unbelievably big earthquakes. And wooden homes built properly these days handle earthquakes as good as anything else. It's not the material, it's how it's done which matters.
Source: Researched a lot of house building companies the last couple of years. Some of them, building wooden houses, have been in business for a long time and haven't had a single house as a victim of earthquakes for half a century, with the occasional exception where the earth has literally flipped over. Nothing can handle that. But "ordinary" earthquakes? All still standing. There are photos around showing certain houses alone on a field of flattened buildings. These guys.
It's not just that. Houses are a consumer good instead of an investment, yes, but a large percentage of Japanese people live in apartments that are built to last and be renovated (because they ARE investments).
The difference is partly the attitude towards houses, but it also has to do with how difficult it is for foreign investors to speculate in the market, the ubiquity of public transit (which makes accessibility as a value-driving feature mostly moot), the way the building code precludes a "missing middle" (or "missing cheap place"), and other features of modern Japanese society that are alien to Americans (and Canadians, but weirdly not always to Britons).
The point is that there are lots of ways to chip away at the affordability issue. It's just that ALL of them necessarily attack RE investors' ability to exploit their property to the fullest extent possible.
One last anecdote: South Korea is similarly situated to Japan, but is also facing an extreme affordability crisis. So, there is the suggestion that NONE of the material aspects matter if the owner class is determined to wring every cent out of you. The changes disincentivize gouging, but in the end, you just have to have property owners willing to acknowledge housing as a an affordable necessity and not a profit center built on the backs of a captive audience...
I didn't know either, so I started searching around. Just typing "limited run games" in DDG the suggested search that pops up is "limited run games controversy", which is never a good sign. Looks like there have been a few issues and even settlements.
Theres a lot of reasons.
One is that their CEO is an unhinged ass. If you complain about something or return a defective product the ban you from buying form them ever again.
And that they are basically scalpers. the "Limited" in theire name is an outright lie as they usually print a lot more copies of "rare single run games" and then sell them on ebay for an extra profit.
just your general allround asshole business.
You can find more detail information on youtube
You’re forgetting the fact that the newer generations coming into the industry don’t know that. They don’t even know what a VHS tape is and some don’t even know what a DVD is — this isn’t a problem it’s just their baseline is different from ours. Global warming is an example of this: newer generations see today’s conditions as normal but we older generations see them as broken and a problem.
To be direct about this: this is actually our fault they fell for this. It’s your fault too. We’re the ones building the future for the next generation/s, so whatever “tricks” they fall for are created by our generation (to extract or generate wealth, amongst other things.)
That’s on us to do better through education and fighting back.
The younger generations aren't really that stupid. They know what a DVD is for gosh sake.
They also know the conditions they have to endure - economic, climate, whatever - are not normal or okay. They're well aware of who to blame for those.
The inaccessibility of 10GbE, and the even higher inaccessibility of anything faster, made me move away from NAS devices to DAS. Not everyone can do this, or needs move TBs of data on a frequent basis, but if you do then a USB4/Thunderbolt 5 DAS is the way to go (and it’s basically the only way to go in film and TV data management.)
If AI makes replicating other people’s ideas faster and easier, thus allowing capital-heavy market players to just absorb whatever idea you manage to execute, then perhaps, somewhat ironically, the economic moat you’ll have is your human nature, contact, and time? Perhaps we’ll see a shift in sentiment towards wanting to deal with and spend time with the people in the business, rather than just what the business can do for you and yours from a software perspective?
I believe the idea of “off-shoring” your IT is a good example of this. My brother works for a business whose clients would drop them the moment they off-shored any aspect of their IT support. Not because of data sovereignty, but simply because they value them being on-shore, in the same time zone, and being native English speakers. And this is despite the fact it would drop the prices they’re paying for IT by 30-40%.
I've written and I'm now polishing and refining a tool for on-set data management for small to medium scale productions. I do Data Wrangling on the side and one of the hardest things to do is keep track of drives, backup jobs, and link them all together whilst knowing where everything is stored, who has what, how much data you have left, how much data you're going to use on the next scene given it's filmed on camera X using Y settings, and so on.
It's written in Golang and acts as a simple desktop app that creates a web server and then opens the site in your default browser. This way it's easily multi-platform and can also be hosted as a SaaS for larger production houses.
Goes on to use Kubernetes and entire GitOps stacks to run a process. I truly do wonder what difficulty there is in transferring a binary to the system and writing a system unit file and being done with it.
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