Can anyone share their experience enjoying the two pads they put on their controllers?
I have a Steam Deck and love it, but the only experience I have with those pads is “dammit I accidentally touched the pad again.” If I want a mouse, I just connect a Bluetooth mouse.
I thought for sure everyone knew it was a flop and we’d never see it again, but obviously that’s not right since they are back. What am I missing?
Besides being a mouse, you can map it to a virtual menu with as many shortcuts as you want, the shortcuts being key presses/combos, allowing you to bind way more things than would otherwise fit on a controller. You can also set up mouse regions so that the trackpad only maps to a part of the screen and will instantly jump there, like for moving around an inventory window or minimap.
For games without controller support or where KB+M has an advantage, the trackpads are a game changer. Imagine a hotbar like in Minecraft or Terraria, but instead of having to go left or right one at a time with your bumpers, you could spawn a radial menu with the touchpad and instantly flick to "8" or "5" or "1" to select those slots.
I've always been a M+KB player and especially for FPS games I've always found it impossible to aim with the sticks, so the trackpads really helped in this regard. Especially for older games that may not natively support joysticks it was a game changer (I recently played Riddick: Escape from Butcher Bay)
It's hard to imagine quickly centering onto a headshot pixel (or group of maybe 12 pixels) with a trackpad. Especially if the target is moving.
I'd like to see a video of someone demonstrating real in-game use of these trackpads on different types of games. None of the reviews I've seen so far go into any detail on it.
EDIT: I found the trackpad usage detail I was looking for. But it's not using the new controller, just a steam deck. Looks a lot more accurate than I imagined. https://youtu.be/0BQEg3puMsc
The touch pads work great for emulating a mouse in certain games. I've played many hours of Civ V and VI on the deck thanks to the touch pads. You can even configure them to act as a radial menu or touch menu where different areas of the touch pad emulate different keys.
I played through whole Half-Life 2 on steam deck with aiming and shooting using right touch pad and it was alright. Strongly suspect though the game should have a support for it properly otherwise it feels janky in everything else I tried with it. No idea what's the use case for left pad though - I sometimes play with it during loading screens due to nice sound it makes, that's about it
In steam deck desktop mode, the touchpad-as-mouse makes it just bearable enough to use. I can't use desktop mode with a wireless Xbox controller with no touchpads. It's really the missing input type that makes the steam deck a complete tv-docked PC.
I mean it doesn't really help the analogy when most of the examples in the Wikipedia link mention how it's either not done anymore for that sport or very rare nowadays.
It can both be true that (1) most of the revenue and operations focus is on the core airline and (2) most of the profit and valuation is driven by the loyalty program.
The other answer (staff who use Westlaw) is right, but critically this is the point of adversarial litigation. The justice system doesn't hang on that judge finding the precedent; it assumes that the highly motivated lawyers on either side will find the relevant precedent that helps their case and highlight it for the judge.
I don't know whether "usually" is accurate though; it may be that common law prevails as you say in most transactions despite the states with regulations.
> it may be that common law prevails as you say in most transactions despite the states with regulations
As already mentioned IANAL, but I would take an educated guess as follows:
The specific regulations to which you refer are in effect consumer protection regulations.
Ergo, they are there to protect the consumer against malicious behaviour by unscrupulous traders such as false or misleading information.
Any reasonable judge in a courtroom will likely agree that incorrect display of pricing on a shelf (or website or catalogue) is (in the absence of evidence to the contrary) likely to be an inadvertent error with no malicious intent. And therefore the common law would prevail.
I have never played it, but I could imagine a scoring mechanism that would make it interesting, and perhaps is implied by the rules:
The score value starts at 1. Every additional "check" multiplies the score value by 2 (so 2, 4, 8, 16...). The first player to say "checkmate" receives the score. Track your summed score between games; the player with the highest overall score at any given time is "winning."
I think to have any chance of making this work, you’d need to have a community of players in a tournament. Everybody gets to issue some number of challenges, and the winner is the person who accumulates the most points over the course of the tournament. I think you should only get points based on the length of games you win.
Then the game at least has a chance to develop some mechanics. Players who delayed longer have a chance at winning more points. They also might be challenged more…
Not in an iterated game. If my team agrees we'll never checkmate before turn 5, the game is the same except we start the actual game on turn 5 with a big score advantage compared to everyone else.
You can leave at any time by breaking the rule, but then you will be playing with other people who say checkmate immediately, and that would be much worse.
Being prosocial is in fact a stable equilibrium. As prophecized by gestures broadly at everything.
Perhaps also worth noting that you generally shake the die before releasing it. Thus even if you drop it straight down through a vacuum, you would have done the center-of-mass-impacted-tumbling in your hands first.
I'm not sure it's feasible to prove or disprove how this design trend started. I wouldn't be shocked if it was true, but I also wouldn't be shocked if it wasn't. I'd be more surprised if we ever found out for sure one way or another than about what the truth is.
I haven't dug into the history to see if this is really how it happened. I'd actually feel better if it wasn't true but it's the thought that occurred to me when I noticed the scroll fade effect becoming popular.
But they can and do add systematic protections, like only buying based on the free float to avoid a short squeeze.
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