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Best comment here. I have spent some time evaluating Go for making games. Considering the fact that for 95% of games it doesn't really matter if the language has a GC it could have been a very nice option.

Currently CGO just sucks. It adds a lot of overhead. The next problem is target platforms. I don't have access to console SDKs but compiling for these targets with Go should be a major concern.

Go could be a nice language for making games but with the state it is in the only thing is good for is hobby desktop games.



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