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> I recently switched almost entirely from Unity to Godot 4.0 (not a career game dev, I just make small/indie/itch.io type stuff) and I've been absolutely loving it. It's such a breath of fresh air. It's light, fast, easy to learn, and can do 90% of what you need as a solo/indie type developer.

There were concepts I've used in Unity that I didn't really understand until I'd rebuilt them in Godot. Everything feels more lucid on that platform. If nothing else, it's the best Unity tutorial on the market.



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