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While I am an advocate of straight C programming, I wonder if his issues with his person list in c++ vs a person dlink list implementation was an incorrect comparison.

stl vector would have been the proper "optimized" way of implementing that list of people in c++, as vectors don't deal with the heap. If your vector's memory space can fit entirely in L2, we're looking at IMMENSE performance increases.



vectors don't deal with the heap? Huh? Yes they do.


I think the comment was a bad phrasing of "a vector is a contiguous memory structure, whereas a list is a series of independent allocations at various points in the heap".


Sure, but also remember that while vectors are better at locality, both vectors and lists can trash the heap; both are making variable sized requests on demand from the allocator.


Every time I've had to deal with fragmentation, it was due to a small number of large objects. Never large numbers of small objects. ymmv.


Which is probably thanks to a good memory allocator.


Very definitely not my experience.


Didn't mean to imply it was always the case. Just a counterpoint to the conventional wisdom that fragmentation is only a problem with lots of tiny objects.


Sorry, we always sound snippy on message boards. I'm not That Guy in real life. Wait no I totally am.


I think fein meant heap allocators and deallocators, which vectors rarely use if you are careful.




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