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I do not find web dev tedious. Not at all. Not even a little bit.

I solve problems once. Once solved, if I need the solution again, I refactor or extract the needed solution to a library and reuse it. If I find myself writing the same kind of code enough times to where if I continued it'd become tedious, I switch gears and start looking for an abstraction.

Web applications 'grow'. Their growth needs to be managed. If you don't manage it well, your business needs suffer horribly.

> and from your other comment suggesting you can get a $60k offer to somebody implies there is not a real shortage of talent (good or otherwise) and that you consider webdev to be a commodity, and not actually "hard".

No it means that we've tried the corporate approach and found it a non-starter, so I have lots of leeway to drive the hiring process. There just aren't any good candidates willing to work for the money we're willing to pay. I have to lead up front with our salary because we've done it too many times where once salary comes up the whole process breaks down.



> There just aren't any good candidates willing to work for the money we're willing to pay.

...so pay more money? Or take a chance on the not so good candidates and have a great training program? Or start an internship/co-op program at a local university and find cheaper talent. Get creative.


You realize it's not just me making decisions, right? The company wants what it wants.


Unless "the company" is an AI from the future, "the company" is made of people that can possibly be influenced to try something new. Except nothing I said is revolutionary. If you want to hire experienced devs, you'll have to pay more than entry level.




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